UI Artist
UI Artist for a game studio creating casual game projects. Full-time, remote. Junior/Middle level.
Looking for a UI Artist for a studio that creates high-quality casual game projects, paying special attention to every detail: from engaging gameplay and visual style to animations, interfaces, and sound design. Responsibilities: - Create game interfaces: screens, windows, menus, HUD, and individual elements. - Work out element states and transitions between screens. - Create and maintain a component library in Figma. - Describe interface behavior for developers in detail: actions, element states, and transitions between screens. - Prepare layouts and graphics for developers, check implementation.
Experience working on game interfaces. Proficient in Figma: components, variants, styles, and Auto Layout. Good understanding of composition, color, typography, and visual hierarchy. Ability to create clear and neat game interfaces. Ability to draw interface elements and icons in the project's style. Understanding of basic UX principles: navigation, readability, and feedback on player actions. Ability to adapt interfaces to different resolutions and aspect ratios.
Salary based on interview results. Remote work. Full-time employment.
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