UI/UX Artist
UI/UX Artist at VolnitsaGames: design UI in Figma, implement in Unity, work on casual mobile games. Remote.
Develop UI elements, icons, and interface screens in Figma. Layout interfaces directly in Unity, work with fonts and account for multi-language interfaces. Form and maintain the project's UI-kit and Userflow in Figma. Work in a casual style and interact with game designers. Use Nine-slice for preparing UI elements. Generate additional visual elements with neural networks and refine them. Create UI animations and configure VFX in Unity.
Basic art education: art school or university. Experience with casual mobile games from 3 years. Portfolio with examples of commercially successful interfaces. Proficient in Unity, Photoshop, Figma, and Miro. Understanding of interface development for mobile and web platforms. Ability to support the full production cycle of screens. Self-organization skills, experience with task trackers, e.g., Jira. Ability to interact effectively with the team.
Remote work.
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