Job Details
Game Development
Full time
Russian
Possibly outdated
Aug 31
This job was posted more than a month ago — it may no longer be active

Technical Artist (Tech Artist / UE5 + Git) Digital Twins / Archviz / Interactive Environments

Technical Artist needed for digital twins, archviz, interactive environments. Responsibilities include validating 3D content, optimizing pipeline, creating utilities, automating processes. Requires Git/Git LFS, Unreal Engine 5, 3D pipeline knowledge. Salary negotiable.

Responsibilities: - Validate 3D content (mesh, UV, LOD, vertex color, materials, textures, collisions, Nanite) - Validate assets and scenes (structure, HLOD, External Actors) - Build test builds, bake content lockers - Optimize pipeline - Create utilities (Python / C++ / Blueprints) - Automate processes (scripts, CI/CD) - Work with Git / Git LFS (repository structure, asset storage)

Requirements: - Confident Git / Git LFS - Experience with Unreal Engine 5 - Understanding of full 3D pipeline - Knowledge of UE5 limitations - Basic rendering and shaders - Systems thinking, responsibility Nice to have: - 2+ years in UE - CI/CD for Unreal - C++ / Python - 3D modeling experience

Conditions: - Projects: archviz - Schedule: 5/2, 8 hours + paid overtime - Overtime agreed upon - Salary negotiable - Company: Digital Spatial Technologies

Shaders
Git LFS
Git
Rendering
C++
Python
Blueprints
CI/CD
3D Modeling
Unreal Engine

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