Job Details
Game Development
Mid-level
Full time
Russian
Possibly outdated
Sep 29
This job was posted more than a month ago — it may no longer be active

Tech Animator | Technical Animator for Unreal Engine 5.6

RUB 140,000

Studio Next Genium is hiring a Technical Animator for an innovative project with dynamic characters on Unreal Engine 5.6. Salary: 80,000-140,000 RUB. Experience: 1+ year. Full-time, 5/2, 7.5h.

Developing and supporting rigs (Control Rig) for characters and creatures; setting up procedural animation and integrating Motion Matching; working with MetaHuman Framework and character customization; setting up physics (Chaos Physics) and deformations (ML Deformer); organizing and optimizing graphs (Linked Layer).

Required: confident use of UE5 tools: Control Rig, Motion Matching; practical experience with Linked Layer (Layer Interface); understanding of the pipeline from DCC (Maya/Blender) to engine; skills in rigging and optimizing animation systems. Nice to have (Pro level): experience in adapting and rigging MetaHumans; skills with ML Deformer & Deformer Graph; advanced physics simulation setup (cloth, soft bodies).

Project using advanced game development technologies; opportunity for growth from Middle to Architect level.

Chaos Physics
Control Rig
Maya
Blender
MetaHuman
Unreal Engine 5
ML Deformer
Motion Matching
Linked Layer

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