Lead Tech Animator
Lead Tech Animator for a souls-like action game, fully remote worldwide. Responsibilities include animation systems in Unreal Engine 5, rigging, and team leadership.
We are looking for a Lead Tech Animator to work on a story-driven action game with a souls-like combat system. Tasks: - Development and support of animation systems in Unreal Engine 5. - Creation of complex rigs for characters and creatures. - Work with Animation Blueprints, IK, Control Rig, physics and cloth simulation. - Setting tasks for animators and maintaining technical quality of animation processes.
Practical experience with Unreal Engine 5. - Confident knowledge of Maya and understanding of technical character animation. - Portfolio or showreel with examples of work. - Good artistic vision. - Russian language proficiency for team communication. - Experience in AAA/AA studios and shipped projects are not required. Important: strong portfolio, technical skills, and willingness to grow.
Fully remote work from anywhere in the world. - Compensation of 75% of professional training costs without limit. About the project: story-driven action set in a dark original world. Additional details and visual materials are currently confidential.
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