Lead Tech Animator
Leading tech animator for a souls-like action game, remote worldwide. Requires Unreal Engine 5 expertise and strong portfolio.
We are looking for a Lead Technical Animator to work on a story-driven action game with a souls-like combat system. Responsibilities: - Development and support of animation systems in Unreal Engine 5. - Creation of complex rigs for characters and creatures. - Work with Animation Blueprints, IK, Control Rig, physics, and cloth simulation. - Setting tasks for animators and maintaining technical quality of animation processes. About the project: - Story-driven action game set in a dark original world. - Additional details and visual materials are confidential at this time.
Practical experience with Unreal Engine 5. Strong proficiency in Maya and understanding of character technical animation. Portfolio or showreel with examples of work. Good artistic vision. Russian language proficiency for team communication. Experience in AAA/AA studios and shipped projects are not required - strong portfolio, technical skills, and willingness to grow are important.
Fully remote work from anywhere in the world. Compensation of 75% of the cost of professional training with no upper limit.
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