Project Manager
ROCKSTONE, a mobile and social games developer, seeks a Project Manager for a live game project on LiveOps stage. Remote, full-time, salary up to 200,000 RUB.
ROCKSTONE is a developer of mobile and social games with 17 years of history. We work remotely and in the office in Chelyabinsk. We are looking for a project manager for a live game project at the LiveOps stage: regular updates, events, and monetization development. The project has an established cross-functional team: development, game design, UI, art, QA, and analytics. Responsibilities: - Build an effective team. You are the direct manager of project participants: set roles and expectations, conduct 1:1s, give feedback, grow people and leads, evaluate results. Propose solutions for team composition and participate in hiring. - Delegate and demand results. Transfer zones to leads with clear results and deadlines, and verify execution. - Plan sprints and achieve their goals. Turn product tasks into a realistic plan for the whole team and prepare the next sprint before the current one ends. See risks in time and solve them before failure. - Manage the full cycle: planning, implementation, release, results, and retrospective. After each cycle, make decisions about what to change in processes, people, and product. - Monitor quality and keep processes simple. Play the game, check releases before/after, and together with the analyst look at the effect of changes. Keep only procedures that help results.
- At least 3 years as a project manager, Delivery Manager, or development lead for a live digital product with regular releases. - Direct management of a cross-functional team of 12+ people. - An example where you took a team and made it stronger: what you changed in roles, people, and composition, and how results improved. - Experience hiring for your team and making tough decisions about composition. - Experience planning sprints: you can show plan and actuals over several cycles and explain how you achieved goals. - Examples where cycle outcomes led to changes in process, team, or product. - Experience with product metrics and analytics: you distinguish 'released' from 'worked'. - Confident use of Jira.
- Work format: remote. - Schedule: flexible start, 8-hour workday. - Benefits: 28 calendar days of vacation; compensation for medical services, sports, and English language. - Growth: your own team, impact on a product with a large audience, and direct work with the producer and founder.
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