Level Designer
Level Designer for a mobile midcore racing/open world project in a large team with an established audience.
Create locations of the game map from initial draft layout to polished spaces. Work on improving existing locations, positioning of game zones and elements based on game metrics and player feedback. Work with the game map in 3ds Max and Unity. Create game-ready assets with specified technical constraints. Propose ideas for improving gameplay within the area of responsibility.
Experience in a similar position for at least 3 years on successful game projects. Knowledge of 3Ds Max. Experience creating locations in Unity. Understanding of optimization principles for mobile devices. Interest in games of the GTA, racing, sandbox genres.
Tools for work and a full benefits package.
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