Level Designer
Level Designer at Joyteractive, a mobile puzzle game developer. Remote role creating fun levels, managing difficulty curves, and improving the level editor; 2-3 years of Level Designer experience required.
Joyteractive is a leading mobile game developer and publisher specializing in puzzle games, with a team of 50+ professionals. Responsibilities: - Design and develop levels for new puzzle games, ensuring challenging and fun gameplay - Balance the difficulty curve across levels to ensure smooth and rewarding player progression - Contribute to improving the level editor to enhance workflow efficiency and creativity
2-3 years of experience as a Level Designer, specifically in casual or hyper-casual genres At least 1 year of experience designing puzzle levels (word and other hybrid puzzle mechanics) Experience working with analytics and behavior metrics Understanding of game design principles Russian fluent
18 business days of compensated day-offs 8 paid Personal Days a year + 1 day is added every year Flexible Public Holidays policy 100% Sick Leave compensation Payment for wear and tear on equipment while using a personal computer Remote work
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