Level Designer
Level Designer for a mobile midcore racing/open world project. Create and polish game locations, work with 3ds Max and Unity. 3+ years of experience required.
Create locations for the game map from initial draft layout to polished spaces. Improve existing locations, placement of game zones and elements based on game metrics and player feedback. Work with the game map in 3ds Max and Unity. Create game-ready assets with specified technical constraints. Propose ideas to improve gameplay within your area of responsibility.
Experience in a similar position for at least 3 years on successful game projects. Knowledge of 3ds Max. Experience creating locations in Unity. Understanding of location optimization principles for mobile devices. Interest in games of the GTA, racing, sandbox genre.
Tools for work, full social package, and salary.
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