Level Designer
Looking for a Level Designer for a large mobile midcore racing/open world project. Full-time, remote. Middle/Senior.
We are looking for a Level Designer for a large mobile midcore project — racing / open world. The game has been released for several years, is already successfully evolving and has a large audience. The team is scaling up and many new tasks are appearing - hence level design direction is being strengthened. Tasks: - Create locations of the game map from the initial rough layout to ready polished spaces - Work on improving existing locations, placement of game zones and elements based on game metrics and player feedback - Work with the game map in 3ds Max and Unity - Create game-ready assets with specified technical constraints - Propose ideas for improving gameplay within your area of responsibility
Experience working in a similar position for at least 3 years on successful game projects Knowledge of 3D Studio Max Experience creating locations in Unity Understanding of level optimization principles for mobile devices Interest in games of the GTA, racing, sandbox genres
Tools for work and full social benefits package
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