Level Designer
Next Genium seeks a Level Designer (UE5) to create game locations. Full-time remote, salary 60,000-90,000 ₽, experience 1-3 years.
Create game locations from block diagrams and layouts to full blockout in UE5; develop structure and narrative content with narrative designers; interact with artists, programmers and other team members; maintain level design documentation; participate in development and implementation of new game mechanics in the engine; test solutions and refine levels based on feedback.
Practical experience with Unreal Engine 5: scene assembly, working with levels, basic project setup; good understanding of Level Design principles: spatial composition, player navigation, pacing, game scenarios and level readability; ability to independently complete tasks; attentiveness and responsibility; ability to calmly accept and use feedback; desire to grow in gamedev and create engaging game spaces. Nice to have: Experience with game projects on Unreal Engine; understanding of Blueprint basics and LD interaction with programming; portfolio with realized levels or other works.
Salary: 60,000–90,000 ₽; Full-time: 7.5 hours per day; Schedule: 5/2; Remote work.
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