Level Art Supervisor
Game development studio seeks Level Art Supervisor with strong Tech Artist skills for PC projects. Lead visual direction of levels, build pipelines, coordinate team.
Responsibilities: Strategic planning and visual quality control of levels; task assignment and deadline management within the level art team; import and setup of assets, textures, models - quality and consistency control; placement of models, enemies, and game objects, balancing game environment; visual design of scenes in UE5: lighting (including baking), camera, post-processing; development, implementation, and improvement of pipelines; regular feedback, mentoring, and employee development; collaboration with game designers, art director, and technical department.
Required: Experience building scenes and setting up projects in UE5; experience optimizing purchased assets; work with light (baking); knowledge of 3D pipeline; solid knowledge of level design basics; team management and task setting experience; independence, diligence, ability to accept criticism; desire to create a unique colorful world and engaging game. Plus: Extensive experience in PC games; ability to work with stylization; various pet projects; portfolio with implemented projects.
Remote work; flexible schedule; growth prospects; contractual employment and salary conditions.
Don't miss a single job
Subscribe to our Telegram channel