3D Animator
Indie studio creating an atmospheric FNAF-like horror game seeks a talented 3D Animator for remote, unpaid collaboration. Flexible schedule, portfolio required.
First-person animations: realistic camera sway, hand animations, interactions with objects (opening doors, pressing buttons). Character animations: movement cycles, scripted scenes, and frightening moments (jumpscares) for antagonists. Object animations: bringing environment mechanics to life (opening closets, drawers, moving tables, ventilation).
Proficiency in Blender (or Maya/3ds Max). Understanding principles of animation and physics of movement. Ability to work with Rigging (basic skeleton setup). Portfolio with examples of works (even student works).
Work format: Remote. Payment: Work on enthusiasm (unpaid). Employment: Flexible schedule, but responsibility for deadlines.
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