3D Modeler Low-Poly (Synty style, for Unreal Engine 5)
Hiring a 3D artist to create low-poly characters, buildings, and props for Unreal Engine 5 in Synty Studios style. Remote, flexible schedule. Project-based pay, discussed individually.
We are looking for a 3D artist to create characters, buildings, and props for Unreal Engine 5. We work in the recognizable low-poly style of Synty Studios. What will you do: • Characters: modeling characters and setting up a skeleton (rig) for the standard UE5 Mannequin (so that standard engine animations work without issues). • Buildings: creating modular elements (walls, roofs, openings) strictly on a grid (Grid Snapping) for convenient level assembly in UE5. • Props: environment elements, items, weapons.
• Experience creating Low-Poly models (correct mesh, optimization, no unnecessary polygons). • Understanding of the export pipeline to Unreal Engine 5 (setting up pivots, scale, collisions). • Texturing using color palettes/atlases or Vertex Color. • Portfolio in low-poly style (ArtStation links are welcome).
• Remote work, flexible schedule. • Project-based payment (per piece or per model pack), discussed individually.
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