Job Details
Game Development
Mid-level
Remote
Full time
Russian
Oct 15

Middle Unreal Engine 5 Developer (AI)

RUB 120,000

Middle Unreal Engine 5 Developer (AI) for the announced game project Formind. Remote, full-time, up to 120,000 RUB. Focus on AI zombie behavior using State Tree.

We are looking for a Middle Unreal Engine 5 developer for the announced game project Formind. The specialist will be responsible for the AI direction, primarily zombie behavior: designing, implementing, and supporting in-game AI systems. The key requirement is confident knowledge of State Tree. This is the main tool you will work with. We need someone who understands how to build NPC behavior through State Tree, not just knows it in theory. A plus is interest in modern AI tools (LLM, AI agents) and desire to use them in real production processes: for accelerating development, prototyping, analysis, documentation, and automating work tasks. Key responsibilities: designing, implementing, and supporting in-game AI systems, especially zombie behavior.

Experience in commercial game projects on Unreal Engine 5; Confident C++ in the context of Unreal Engine; Mandatory knowledge of State Tree and practical experience building NPC behavior with it; Good understanding of Gameplay Framework: Actors, Components, Controllers, Pawns, GameMode, GameState, PlayerState, Subsystems; Experience designing gameplay systems that are maintainable, extensible, and reusable; Understanding architectural principles: separation of responsibilities, loose coupling, work through interfaces, components, subsystems, and modules; Knowledge of common data-driven approaches: Data Assets, Data Tables, Gameplay Tags, configurations, logic setup via data; Experience with Gameplay Ability System; Ability to decompose features independently, estimate implementation complexity, and bring tasks to production-ready state. Nice to have: Experience with UE5 AI systems: EQS, Perception, Navigation; Experience with modular project architecture: plugins, runtime/editor modules, subsystems, reusable gameplay components; Experience in technical planning, reviewing solutions, or discussing architecture within a team; Experience with AI agents, LLM tools, or AI-assisted development; Interest in applying AI tools in real production processes: prototyping, code analysis, documentation, automating routine tasks; Good self-organization: ability to plan work, maintain focus, and flag risks in advance.

Fully remote format; Full-time, up to 120,000 RUB; Level: Middle; Work on the announced UE5 project Formind; Project details discussed after initial contact.

Gameplay Tags
Gameplay Framework
Data Tables
Gameplay Ability System
LLM
State Tree
C++
AI
Unreal Engine 5
Data Assets
AI Agents

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