3D Generalist (Characters, Environment & Props)
Remote part-time 3D Generalist for a first-person 3D Action Adventure in Unity. RevShare, flexible schedule, current work is unpaid. Focus: characters, environment, props.
Project: small atmospheric first-person 3D Action Adventure. Story about childhood and the importance of parental relationships; emphasis on atmosphere, emotions, and symbolic imagery. Visual style: stylized semi-realism. Developed in Unity for PC with gamepad support. References: Firewatch (atmosphere), Grounded (combat feel). Responsibilities: - Create environment, props, and characters: from modeling and texturing to setup in Unity. - Work with natural assets and optimize for mid-range PC.
- Experience with game 3D assets. - Proficiency in Blender / Maya or similar. - Understanding of the game pipeline. - Ability to work in stylized semi-realism and match the overall style.
- Remote work. - Part-time, flexible schedule; scope adapts to your availability. - RevShare (profit sharing). - Currently working on enthusiasm, no current payment; further terms depend on project funding and revenue. - Goal: release a commercial project on Steam.
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