Senior 3D Character Animator (Nekki) SPINE
Senior 3D Character Animator for game project SPINE (PC/Console) at Nekki, remote contract, negotiable salary.
Nekki is a game development studio with 20+ years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience. SPINE is made with Unreal Engine 5, centered around cinematic gun-fu shootouts. We are looking for a 3D Character Animator to join our animation team. Responsibilities: • Animate characters, mainly locomotion, parkour, and various stunts • Work with motion capture
Required Skills: • Strong understanding of animation principles • 2+ years of experience creating character animation for games, film, or television • Good knowledge of Maya • Strong body mechanics and action animation skills: walking, running, jumping, stunts, etc. • Good understanding of animation rigs and common animation workflows and tools (animBot, center of mass, etc.) • Openness to feedback and iterative process • Good verbal and written communication skills • Interest in video games and animated films • Fluent Russian Nice to Have: • Experience with locomotion systems in Unity/Unreal Engine • Rigging and skinning skills • Understanding of Python/MEL • Art-related education
Contract, remote, negotiable salary
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