3D Character Rigger & Animator
3D Character Rigger & Animator for an Unreal Engine 5 puppet theatre game. Revenue-share (profit share) only, no upfront payment. Part-time, remote, Middle level. Team works on enthusiasm without external funding.
Working title: Puppet Theatre Engine: Unreal Engine 5 About the project: We are making a game on enthusiasm, without external financing. The team works in free time, investing time and effort equally. There is no payment at start — only a profit share if and when the game is released and starts earning. Responsibilities: - Rigging 3D characters (skeleton, control rig) - Advanced control systems — complex puppet rigs — for expressive staged animation - Character animation: basic cycles + complex staged scenes - As needed — edits and iterations based on feedback
Qualifications: Middle - Experience in rigging and animation in Maya/Blender - Portfolio with examples of complex rigs/animations — mandatory - Willingness to work on revenue-share model (no upfront payment at start)
Honorarium upon successful project release; revenue-share (profit share), no payment at start Remote work Part-time employment Engine: Unreal Engine 5
Don't miss a single job
Subscribe to our Telegram channel