VFX Artist (Unity)
Remote part-time VFX Artist for a first-person 3D Action Adventure in Unity. RevShare, flexible schedule. Create hit, impact, destruction, interaction, dust, rain and atmospheric effects.
Project: small atmospheric first-person 3D Action Adventure. Story about childhood and the importance of parental relationships; emphasis on atmosphere, emotions, and symbolic imagery. Visual style: stylized semi-realism. Developed in Unity for PC with gamepad support. References: Firewatch (atmosphere), Grounded (combat feel). Responsibilities: - Create VFX for hits, impacts, destruction and interactions, as well as dust, rain and other atmospheric phenomena. - Integrate into game scenes and optimize.
- Experience creating game VFX. - Proficiency in Unity tools: Particle System, VFX Graph, Shader Graph. - Understanding of effect readability and first-person view specifics.
- Remote work. - Part-time, flexible schedule; scope adapts to your availability. - RevShare (profit sharing). - Currently working on enthusiasm, no current payment; further terms depend on project funding and revenue. - Goal: release a commercial project on Steam.
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