Unity Developer for VR Project
Hiring a Unity developer for a VR project on Pico 4 Pro. Build a standalone scene with eye-tracking mechanics and a body-transformation feature. Budget: 50,000 RUB. Duration: 2 weeks.
Develop a standalone scene for Pico 4 Pro (no PC required) using Unity 2021.3.45f1. The scene is relatively simple with 1-2 locations; models are ready. Implement two main mechanics: 1) Object interaction via eye tracking: long gaze (3-5 s, adjustable) causes a hand to reach out and perform an action (object destroyed/disappears), with aiming indicator and gaze-away reset. Eye tracking is built into Pico 4 Pro; no additional hardware. 2) Body transformation into liquid: a humanoid character becomes liquid when in beams of light and moves as liquid (via blendshapes) controlled by eye tracking (concentrated gaze on a point on the floor). Outside the beams, the character returns to solid form. Detailed scenario will be provided.
Experience with Unity development, particularly VR. Familiarity with Pico 4 Pro and eye-tracking integration. Proficiency in Unity 2021.3.45f1. Experience with blendshapes is a plus.
Budget: 50,000 ₽. Development time: 2 weeks. Remote work possible.
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