Unity Developer (Middle+/Senior)
Taptonic Games is looking for a Unity Developer (Middle+/Senior) for remote work on PC and console co-op games. Requires Unity, C#, AI tools, profiling, and work with existing codebases.
The studio develops small and medium-scale PC and console games focused on cooperative gameplay, strong game mechanics, and high replayability. The team is small, so independence, broad outlook, and the ability to quickly bring ideas from prototype to working game result are especially important. Modern AI tools and AI agents are actively used for prototyping, automating routine tasks, and accelerating development where effective. The developer is expected to control architecture, code quality, and final results.
Experience in Unity and confident C# knowledge. Middle+ level or above. Ability to work with an existing codebase, quickly understand it, and carefully develop it. Portfolio of finished quality projects. Ability to solve tasks not only at the code level but also at the Unity project level: scenes, UI, animations, assets, integrations, and other components. Ability to create custom tools and automations to speed up development. Adaptive UI layout skills. Understanding of performance, profiling, and optimization of Unity projects. Ability to work effectively in a distributed team. Experience using AI assistants and AI agents. Understanding how to use AI as an engineering tool: setting tasks, providing context, working with codebases via agents, checking results, and understanding AI limitations. Willingness to use AI to accelerate prototyping and development where justified, without delegating responsibility for architecture and project quality. Nice to have: Experience developing PC and console games. Experience with co-op and networked projects. Experience in rapid prototyping of game mechanics and testing game hypotheses. Practical experience with AI agents inside large codebases and Unity projects. Mathematical or technical education. Experience with popular Unity tools and assets: DOTween, UniTask, etc. Experience creating custom Unity tools and automating the development pipeline. Experience profiling and optimizing projects for different PC configurations and console platforms.
Good stable pay. Interesting projects and the opportunity to directly influence game mechanics and technical decisions. Work on projects where the developer's results quickly become visible in the game. Small responsive team without unnecessary bureaucracy and approvals. Flexible schedule. Opportunity for professional growth within the company. Opportunity to experiment with modern development tools and approaches. Fully remote work.
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