Unity C# Developer (FireLine)
Indie project FireLine, a competitive 5v5 tactical mobile FPS on Unity, seeks Unity C# developer. MVP/prototype stage. Part-time, project-based, freelance, remote. Unpaid/rev-share via DonationAlerts. For trainees/juniors.
Fireline is a competitive 5v5 tactical first-person shooter for mobile (Unity). First version is an MVP: classic 2017 FPS style with low/medium graphics to quickly build a working base, test gameplay, and run first tests. Later plan to improve graphics and add mechanics. Already have concept, design doc, detailed map schemes. Community growing in social networks. No released projects by team or leaders. No team members with experience in large/medium game dev companies. Need Unity C# developer to create base gameplay — player controller, shooting, and network (Photon / Mirror).
For very green beginners without experience, Trainee, Junior. Unity, C#. Network integration with Photon / Mirror. Part-time, project-based, freelance. Enthusiast development. Portfolio use allowed with restrictions (discussed) or not allowed.
Remote. Part-time, project-based, freelance. Development on enthusiasm. During first update, all donations from DonationAlerts are shared among those actually working on the project. Only active participants are paid; if leaving the team, shares are cancelled. Portfolio use: allowed with restrictions (discussed) or not allowed.
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