Job Details
Technical Artist (Tech Artist / UE5 + Git)
Technical Artist at Digital Spatial Technologies. Work with Unreal Engine 5, Git, 3D content for Digital Twins / Archviz / interactive environments projects. Remote/office/hybrid. Salary negotiable.
Check 3D content (mesh, UV, LOD, vertex color, materials, textures, collisions, Nanite) Validate assets and scenes (structure, HLOD, External Actors) Build test builds, bake content lockers Optimize pipeline Create utilities (Python / C++ / Blueprints) Automate processes (scripts, CI/CD) Work with Git / Git LFS (repository structure, asset storage)
Proficient Git / Git LFS Experience with Unreal Engine 5 Understanding of the full 3D pipeline Knowledge of UE5 limitations Basics of rendering and shaders System thinking, responsibility Will be a plus: 2+ years in UE CI/CD for Unreal C++ / Python 3D modeling experience
Remote / office / hybrid Projects: digital twins, archviz Schedule: 2/2 for 8 hours + paid overtime Overtime is agreed upon Salary negotiable
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