Technical Auditor C# / Unity in GameDev Project
Seeking an experienced C# / Unity developer (Middle+) to conduct technical audits of candidates for current and future studio projects. Remote, part-time, RevShare compensation.
We need an experienced C# / Unity developer at Middle+ level who can objectively assess the technical level of other developers and help us build a strong team. This is not a position for one specific project. The auditor will participate in the technical selection of developers for current and future studio projects. Responsibilities: - Conduct technical audits of C# / Unity developers. - Check knowledge of C# and Unity 3D. - Assess understanding of game project architecture and principles of building game systems. - Check knowledge of Git / GitHub. - Assess understanding of P2P connections and network interaction. - Analyze completion of technical tasks and candidate code. - Ask additional questions based on candidate answers and solutions to determine depth of knowledge. - Identify strengths and weaknesses of developers. - Determine the real technical level of candidates: Junior / Middle / Middle+ etc. - Form final technical conclusions and recommendations for candidates. - Interact with HR and management when making technical hiring decisions.
- Confident knowledge of C# and Unity 3D. - Good understanding of game project architecture. - Understanding of OOP principles, SOLID, and building game systems. - Knowledge of Git / GitHub. - Ability to independently analyze someone else's code and find technical problems. - Ability to distinguish superficial knowledge from real understanding of technologies. - Ability to ask the right additional questions and delve into candidate answers. - Ability to explain technical conclusions in simple and understandable language. Will be a big plus: - Experience conducting technical interviews. - Experience conducting code reviews. - Experience as Senior Developer / Tech Lead. - Experience forming technical teams. - Experience evaluating developers during hiring.
- Fully remote format. - Flexible schedule. - Work as needed for technical audits. - Opportunity to influence the formation of the technical composition of current and future GameDev projects of the studio.
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