Senior UI Artist / Technical Artist
Senior UI/Technical Artist for EPAM Systems, remote in Poland or office in Gdansk. Full-time, negotiable salary. Work with Unreal Engine 5, bridging design and technical implementation.
EPAM Systems is a global engineering and consulting company working with major enterprises and ambitious startups. The team is looking for a Senior UI Artist / Technical Artist to bridge visual design and technical implementation, transforming UX wireframes into high-quality interactive interfaces in Unreal Engine 5. You will own the process from concept and visual design through in-engine integration, animation and optimization. Responsibilities: • Convert UX wireframes into polished UI designs, prototypes and design systems using Figma, Photoshop and Illustrator • Implement and animate user interfaces in Unreal Engine 5 using UMG, Slate, Material Editor, Niagara, Sequencer and Blueprints • Build and maintain menus, HUDs, UI shaders, VFX and transitions for PC, console and mobile platforms • Create reusable frameworks, material functions, template libraries and animation systems • Apply camera, lighting and post-processing techniques to spatial and diegetic UI • Optimize UI assets through texture packing, shader cost management and runtime profiling • Collaborate with UX designers, technical artists and engineers • Maintain and evolve style guides and design standards aligned with the overall artistic direction
Required Skills: • 5+ years of experience in UI Art, UI Technical Art or Game UI Development • Strong hands-on experience with Unreal Engine 5 • Advanced knowledge of UMG, Slate, Niagara, Blueprints, Sequencer and Material Editor • Strong understanding of UI animation, motion design, easing and micro-interactions • Experience creating and optimizing shaders and textures across multiple platforms • Knowledge of lighting, rendering, post-processing and spatial UI implementation • Strong understanding of typography, composition, hierarchy and iconography • Portfolio demonstrating UI and UX design, in-engine motion graphics and real-time FX • Fluent English communication skills Nice to Have: • Experience with shader authoring tools, texture atlasing and UI VFX integration • Familiarity with gameplay system integration using Blueprints or C++ • Understanding of scalable and accessible cross-platform design systems • Interest in real-time UX and UI trends, 3D UI and cinematic interface design
What we offer: • Hybrid work with the opportunity to work remotely within Poland • Opportunity to work abroad for up to 60 days per year • Business-driven relocation opportunities • Career development, mentoring and well-being programs • Professional certification opportunities • English classes • Stable compensation • Employee Stock Purchase Plan with a 15% discount • Health insurance, multisport benefits and shopping vouchers • Referral bonuses up to $2,000 • Offices with entertainment and relaxation areas, free snacks and coffee • Corporate, social and well-being events • B2B cooperation available with individually agreed terms
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