Job Details
Senior Tech Artist / Game Designer (Therabytes)
Senior Tech Artist / Game Designer for a tactical FPS in Unreal Engine 5. Full-time, remote/office in Munich. Opportunity for equity.
With a small and dedicated team, we are developing a first-person tactical co-op game in Unreal Engine 5 with a realistic military setting and strong focus on simulation and tactical gameplay. You will act as a generalist with strong art, tech art, and game design expertise, contributing directly to both creative and technical decisions. This role includes a mid-term opportunity to acquire equity in the company and become a foundational part of the project. Responsibilities • Drive decision-making in art and tech art production • Create and implement high-quality assets for a tactical FPS • Optimize workflows and improve production pipelines • Integrate 3D characters and animations into Unreal Engine 5 • Model, texture, rig, and animate characters when needed • Create VFX using Niagara inside Unreal Engine 5 • Configure gameplay abilities with animations, VFX, and SFX • Enhance visual atmosphere using lighting, fog, and post-processing • Build effective Blueprints to support gameplay systems • Design and assemble immersive 3D environments • Develop and maintain materials
Strong passion for FPS games and game development Professional experience with Unreal Engine or similar engines Strong portfolio demonstrating versatility Experience with Blender, ZBrush, Substance Painter, Photoshop or similar tools Solid understanding of form, lighting, anatomy, and world-building Strong experience with Unreal Engine Blueprints Experience creating Niagara VFX Experience with sequences and animation editing in Unreal Engine Excellent communication and collaboration skills Self-driven and well-organized mindset Awareness of market trends and player expectations Nice to Have German native speaker Based in Bavaria, Germany Experience shipping a tactical shooter
Opportunity to join a core team with real ownership Influence key creative and technical decisions Work on a focused Unreal Engine 5 tactical FPS Flexible remote work with optional in-person collaboration in Munich Potential equity in the company
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