Part-time Game designer (generalist)
Part-time Game Designer for puzzle/casual games, remote, not Russia, hourly rate in USD, 50-80 hours/month
Tasks: - Features - think through, decompose, describe; - Level design - design levels, build level matrices, manage difficulty and progression; - Find issues in current mechanics and levels, form and test hypotheses; - Work with balance tables, configs, formulas, and basic calculations; - Gather references, analyze mechanics. - Update GDD.
2+ years of commercial experience as Game Designer (Generalist) in Puzzle, Casual, or Hybrid Casual, with experience solving similar product and game tasks. Unity experience is desirable.
50-80 hours per month, freelancing/combination, hourly rate in USD, remote, not Russia.
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