Narrative Designer (Middle/Senior)
WayOne, a young game publisher, is looking for a remote Narrative Designer (Middle/Senior) for the game Hitch Happens. 2+ years of experience required.
Responsibilities: — Develop characters' biographies, characters, and motivations; — Write the main storyline, side stories, branching dialogues, systemic lines, and descriptions; — Together with the game designer, link narrative with mechanics and progression; — Maintain narrative documentation and synchronize it with GDD; — Integrate texts into the engine through narrative tools: branching, variables, and conditions; — Prepare materials for localization: glossaries, context for translators, volume control; — Take into account content restrictions of platforms, including Steam; — Refine texts based on playtests and feedback.
Requirements: — 2+ years as a narrative designer or scriptwriter in games; — Experience with episodic structure, repeatable scenes, and systemic lines; — Branching dialogues and understanding of variables, flags, conditions, and endings; — Literacy, stylistics, different tones and character voices; — Dramaturgy of interactive formats, pacing, and repeatable content; — Portfolio of scenarios, dialogues, and lore documents; anonymized fragments are acceptable; — Readiness to work within the given vision and uncertainty of pre-production. Nice to have: — Interest in mainstream media; — Participation in a released project; — Knowledge of story-driven and comedy games; — Proactiveness, ability to work according to technical specifications, discipline; — Calm attitude towards numerous iterations.
Conditions: — Remote work, full-time, 5/2; — Stable payments; — Bonuses for successful releases; — Tasks for direction development; — Competent management and focus on results.
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