Job Details
Game Development
Mid-level
Remote
Full time
English
Possibly outdated
Sep 4
This job was posted more than a month ago — it may no longer be active

Middle Programmer (Bloober Team)

Bloober Team seeks a Middle Programmer for horror game projects. Focus on Unreal Engine animation systems, locomotion, and AI character prototyping. Full-time, remote/office in Krakow, Poland. Salary negotiable.

Bloober Team is looking for a Programmer to work on animation technology for upcoming game projects with the studio’s signature horror-focused direction. The role focuses on maintaining and developing animation systems in Unreal Engine, prototyping locomotion and AI character solutions, and collaborating closely with gameplay and AI programmers. Responsibilities: • Maintain and improve the existing animation codebase • Ensure stable functionality between animation and other game systems • Prototype and implement animation systems for AI-controlled enemies • Develop and improve locomotion systems • Collaborate with gameplay and AI programmers • Ensure gameplay logic and animation systems work smoothly together • Research animation technologies and industry trends • Introduce new animation solutions and ideas into production • Debug and profile Unreal Engine animation systems

Required Skills: • Solid knowledge of C++ • Solid knowledge of Unreal Engine 4 or Unreal Engine 5 • Experience with Unreal Engine animation systems • Experience debugging and profiling Unreal Engine systems • Familiarity with Rewind Debugger • Experience prototyping and implementing locomotion systems • Knowledge of Visual Studio 2022 or Rider • Ability to independently solve technical problems • Good communication skills Nice to Have: • Experience with Gameplay Ability System • Knowledge of Perforce • Experience working on Unreal Engine based AA or AAA games in a similar role • Experience optimizing code for PlayStation 5 or Xbox Series X • Experience with multithreading • Knowledge of animation fast path optimization

Remote, hybrid, and office working options Flexible work environment Opportunity to work on new horror-focused game projects Collaborative development culture Financially stable studio environment Opportunity to contribute ideas and influence production Work with gameplay, AI, and animation technologies in Unreal Engine

PlayStation 5
Multithreading
Visual Studio
Gameplay Ability System
Rider
C++
AI
animation fast path optimization
locomotion
Rewind Debugger
Perforce
Unreal Engine
Xbox Series X
animation systems

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