Graphics Programmer / Render Developer
Fully remote Graphics Programmer role at a mobile game studio with 200M+ downloads, creating casual and ASMR-style games with real-time visual effects.
We're working with a mobile game studio whose games have reached 200M+ downloads. They create casual and ASMR-style games where visuals are a core part of the experience — flowing paint, dynamic grass fields, glitter, and other satisfying real-time effects. We're looking for someone who enjoys experimenting with graphics, inventing new rendering techniques, writing shaders, and making unusual visual effects run smoothly on mobile GPUs. What you'll do: • Build original graphics technologies and write shaders • Optimize unconventional rendering algorithms for mobile devices • Create satisfying real-time visual effects and animation techniques
• 1+ year of hands-on experience with shaders, rendering, and real-time animation • Experience with Unity + HLSL; Unreal Engine / GLSL experience is also considered • Good understanding of the graphics pipeline and mobile GPU limitations • Strong math skills: trigonometry, vectors, matrices • Experience with code-driven animation: functions, motion physics, tweens, easing • A good eye for color, composition, and visually satisfying effects • Visual examples of your work — videos, projects, ShaderToy, ArtStation, etc.
• Fully remote work with a flexible schedule • Creative freedom, a startup atmosphere, and minimal bureaucracy • Paid weekly time to work on your own pet projects during working hours
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