Job Details
Mid/Senior Game Designer
Bix Team is looking for an experienced Senior/Mid-level Game Designer to work on the mobile multiplayer shooter WELTKRIEG 1: Firestorm. Remote work, negotiable salary.
Design and develop core gameplay and key game systems (combat, classes, vehicles, progression). Formulate and systematically improve game balance and meta (weapons, classes, vehicles, economy). Create and maintain clear and applicable design documentation (GDD, feature specs, flows). Work with product analytics and make data-driven decisions (Retention, Session Time, Engagement). Collaborate with the team to bring features from idea to implementation. Influence product decisions and participate in shaping the long-term vision of the game. Act as an expert and improve the quality of design decisions within the team.
Game design experience of 5+ years (preferably in multiplayer/shooter projects). Strong experience in system design and balance. Understanding of live-ops and post-release game development. Ability to work with metrics and interpret data. Experience creating clear, structured, and applicable documentation. Understanding of mobile gaming limitations and specifics. High level of responsibility for results and the quality of decisions made. Ability to make decisions under uncertainty and justify them. Systemic thinking and attention to detail. Experience working in a cross-functional team (developers, artists, producers). Will be a big plus: Experience working on PvP shooters or dynamic multiplayer projects. Participation in game launch or live support. Understanding of free-to-play economy. Experience with A/B tests and hypotheses.
Format: full-time Location: remote work Salary: negotiable Opportunity to directly influence key product decisions Work in a compact and rapidly developing team
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