Job Details
Marketing
Senior
Remote
Full time
Russian
Possibly outdated
Aug 25
This job was posted more than a month ago — it may no longer be active

Media Buyer (Rewarded UA / INCENT)

$6,000

Seeking a senior media buyer to lead incent/rewarded UA in mobile game development. Salary $3000-$6000. Remote, full-time. Requires 2+ years traffic buying, 1+ year in incent/rewarded, mobile GameDev experience, and AI-assistant proficiency.

Lead the incent direction: manage rewarded sources, bidding, design event funnel with rewards, and optimize systematically. - Attract players from incent/rewarded sources: playtime and loyalty networks, offerwalls, GPT/rewards platforms; expand source portfolio and test new partners. - Design and iteratively optimize event funnels per source. Determine number of steps, reward budget distribution, and anchor point for paying players. - Sync purchases with LiveOps calendar: create incent cohorts for event windows with higher monetization, consider in ROAS reading. - Manage bidding, budgets, and scale speed by source/geo/platform/sub-source; maintain target CPA and ROAS during volume growth. - Handle commercial negotiations with networks: test budgets, negotiate CPI/CPE/CPA rates, rebates and bonuses, placement priority, access to betas and new formats. - Collaborate with analytics and partners to set up event mapping and S2S postbacks, ensure attribution accuracy and event integrity. - Control traffic quality: fraud, emulators and farms, multi-accounts, reward-hunters, anomalous CR between steps, scrub-rate; blacklist sub-sources and placements. - Calculate performance with hybrid monetization. - Test new sources, reward mechanics, creative formats, and landings within offerwalls. - Work closely with game design/producers, LiveOps, and analytics; potentially participate in developing special configs for incent traffic. - Build and maintain internal knowledge base on incent funnels and guides per source. - Automate work via active use of AI assistants for assembly, reporting automation, and summarizing findings.

- 2+ years traffic buying experience, 1+ year specifically in incent/rewarded (playtime, loyalty, offerwall, GPT networks). - Mobile GameDev experience required; understanding of game progression, tutorial funnel, and in-game economy. Experience in TD/strategy/mid-core with LiveOps is a strong plus. - Understanding of incent economics: bid cost vs reward on publisher side, CPE/CPA models, scrub, impact of reward size on CR and player quality. - Practice with event funnels: event setup, prioritization, funnel depth testing. - Experience with analytics and tracking: AppsFlyer, S2S postbacks, event taxonomy, Firebase/GA; understanding how data reaches BI. - Confident in metrics: CR by funnel steps, CPA to target event, ROAS/tROAS (D0/D7/D30), RET D1/D7/D30, ARPPU/ARPDAU, LTV, payback. - English Intermediate+ (correspondence and calls with networks). - Ability and desire to work with AI assistants as daily tools: agent environments (like Claude Code), script generation and editing, reporting automation, data analysis, internal tool assembly. No development experience required—only willingness to learn.

- Full remote. Work from anywhere, 5-day week, hours 11:00-20:00 UTC+3. - Official employment and white payment. Contract with foreign company, payments in USD/EUR to your foreign account. - Advanced technologies and AI: access to top neural networks and AI tools including Claude Code for development acceleration, coding, and routine elimination. - 22 working days paid vacation. - Real data and scale. Live mobile game projects with large audience and freedom in tool choice. - Team without bureaucracy. Small team, flat structure, fast communication, direct contact with management. - Growth. Opportunity to expand responsibility and grow professionally with initiative.

mobile GameDev
Firebase
rewarded UA
GA
AI assistants
AppsFlyer
Media Buying
Analytics
Incent Traffic

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