Lead Narrative Designer
Lead Narrative Designer for a casual mobile farm/expedition game. Remote work, competitive salary.
Gems Villa is looking for a Lead Narrative Designer to join the team developing a mobile game in the Farm + Expeditions genre. Tasks: • Develop the game's story direction: overall story, characters, their personalities and relationships. • Create expedition plots, quests, and dialogues, linking them with game mechanics and player goals. • Develop narratives for new locations, game events, and updates. • Maintain story integrity, event consistency, and a unified storytelling style. • Work autonomously on game content and refine it based on feedback. • Plan narrative work considering project goals and timelines. • Collaborate with game designers, artists, and producer to align narrative with gameplay.
• 3+ years of experience as a Narrative Designer or in a similar position. • Experience working on casual mobile games. • Excellent knowledge of the Farm + Expeditions genre: understanding of game features, audience, storytelling decisions, and approaches to game content. • Experience developing game stories, characters, quests, and dialogues. • Understanding of how to connect story with game mechanics, progression, and player actions. • Ability to assess narrative content quality, provide clear feedback, and drive tasks to completion. • Strong writing skills, clear communication, and ability to work with documentation. • Autonomy, initiative, and readiness to take responsibility for the direction.
• Remote work. • Competitive salary, discussed individually.
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