Lead Narrative Designer
Lead Narrative Designer for a mobile Farming + Expeditions game. Remote, competitive salary. Contact *****
Developing the story direction of the game: overall story, characters, their traits and relationships. Creating expedition plots, quests, and dialogues, linking them to gameplay mechanics and player goals. Developing narrative for new locations, game events, and updates. Ensuring story consistency, event sequence, and a unified narrative style. Working independently on game content and refining it based on feedback. Planning narrative work considering project tasks and deadlines. Interacting with game designers, artists, and the producer to align narrative with gameplay.
3+ years of experience as a Narrative Designer or similar role. Experience working on casual mobile games. Excellent familiarity with the Farming + Expeditions genre: understanding of game specifics, audience, story solutions, and approaches to game content. Experience developing game plots, characters, quests, and dialogues. Understanding how to connect story with game mechanics, progression, and player actions. Ability to assess the quality of narrative content, provide clear feedback, and drive tasks to completion. Excellent written communication, clear thinking, and documentation skills. Independence, initiative, and readiness to take responsibility for the direction.
Remote work format. Competitive salary, discussed individually.
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