Job Details
Game Design
Lead
Remote
Full time
Russian
Oct 21

Lead Level Designer

Lead Level Designer for a mobile Farm + Expeditions game, remote role at Gems Villa. Lead level design, create isometric locations, mentor a small team.

Design and create game locations in isometry. Design location structure, player movement routes, and points of interest. Plan placement of game objects, obstacles, passages, and boundaries considering level progression logic. Build sequences of goals, player actions, obstacles, and game events. Adjust difficulty and pacing. Create prototypes and bring locations to final game content. Refine locations based on testing and feedback. Interact with game designers, artists, and developers during content creation. Lead a team of level designers, distribute tasks, and review locations. Ensure overall quality and integrity of level design on the project.

Experience as a Level Designer on mobile casual projects in farm, adventure, or similar genres with strong genre awareness. Practical experience in designing game locations in isometry. Experience independently developing locations from concept and flow to in-game implementation. Good understanding of spatial design: routes, navigation, boundaries, obstacles, points of interest, and object placement. Understanding how location design affects player goals, action sequences, obstacles, and rewards. Experience with quests and location-related game events. Good knowledge of level editors and technical level design settings. Clear communication, excellent written and verbal skills. Leadership qualities, teamwork skills. Result-oriented with high professional ambitions.

Remote work. Competitive salary, discussed individually. Opportunity to influence the design of game locations and adventure content. Leading a small team while continuing hands-on game work.

Mobile Games
Farm
casual games
Isometric
Level Design

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