Senior Gameplay Programmer
Senior Gameplay Programmer for an atmospheric horror game at Six Ton Axe Games. Remote, contract. Negotiable salary.
STAG is a collaborative of professional game developers based out of Austin, TX, with a passion for creating engaging and memorable videogame experiences. We are a brand new start up with a focus on compelling storytelling, high end visuals, and polished player experience. We are seeking an experienced senior level gameplay programmer to help develop and implement systems for the vertical slice of our atmospheric horror game. Ideal candidate will also have designer sensibilities to help push the quality of gameplay experience and develop the game in a collaborative manner. Our goal is to finish the demo over the course of November. Six Ton Axe Games is an independent videogame studio based in Austin, Texas. Our completely remote team is built with talent from all over the world. Bringing experience from meta, electronic arts, santa monica studio, thq and more, We are currently crafting our debut atmospheric horror title and we cannot wait to show you what we have in store… Our debut project is a narrative driven atmospheric horror experience. Set in a dark and unforgiving post-war time period, players will explore an isolated Boarding School deep in the rural countryside. To uncover the mystery of your long-lost sister you’ll have to keep your wits about you as you survive against the monstrous denizens of the compound. Responsibilities: • Develop and implement systems for the vertical slice of the atmospheric horror game.
Required Skills: • Experience developing in Unreal Engine 5, utilizing Blueprints • Experience working with First Person stealth-based mechanics and enemy AI, including AI navigation, hearing and sight perceptions, scripted events, dialogue systems and chase sequences • Willingness to collaborate in an iterative process to develop an engaging experience • Experience leading and delegating tasks to a team of junior level programmers • Knowledge of optimization for PC games and the ability to provide guidance to team members Nice to Have: • Knowledge with using and managing source control such as Perforce
Compensated: Yes Pay: Packaged Deliverable Based Pricing Start Date: ASAP Contractor
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