Godot Developer
Part-time Godot developer for an isometric 3D action RPG with AI. Remote work, 35,000 RUB/month.
Studio Next Genium is looking for a developer to take a 3D action game to the next level. Responsibilities: writing game logic in GDScript, working with 3D scenes, lighting, post-processing, designing and implementing AI for enemies and NPCs, applying FSM, Object Pool, graphs and other patterns, participating in architectural decisions and influencing code style.
1+ year of commercial Godot development, portfolio with projects/demos/pet-projects, confident GDScript, experience with shaders and 3D in Godot, experience creating game AI (behavior, navigation, states), understanding of design patterns. Nice to have: LimboAI, Behavior Tree, EQS, AnimationTree, BlendSpaces, Inverse Kinematics, experience with isometric or 3D action games.
20 hours per week, self-managed schedule, 35,000 RUB net, regular salary review based on performance, stable payments twice a month, fully remote.
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