Godot Developer
Part-time Godot developer for an isometric 3D action RPG. Remote, 20 hours/week, 35,000 RUB/month + regular salary reviews.
Studio Next Genium is looking for a developer to take a 3D action game to the next level. Beautiful graphics, smart enemies, smooth gameplay - all on your shoulders. If Godot is your working tool and GDScript is your native language, we're on the same path. What we're working on: Isometric top-down action with third-person view, 3D environment, intense combat, polished AI and visual effects. The game is already in development, no technical debt. What you'll do: - Write game logic in GDScript - Work with 3D scenes, lighting, post-processing - Design and implement AI for enemies and NPCs - Apply FSM, Object Pool, graphs and other patterns - Participate in architectural decisions, influence code style and approaches
We need you if: - At least 1 year of commercial development with Godot - Have a portfolio - projects, demos, pet projects - Confident in GDScript - Worked with shaders and 3D in Godot - Experience creating game AI (behavior, navigation, states) - Understand why patterns are needed and can apply them - Not afraid to dive into code and propose solutions It would be great if: - Experience with LimboAI, Behavior Tree, EQS - Worked with AnimationTree, BlendSpaces, Inverse Kinematics - Know how to make AI work with physics and animation - Participated in development of isometric or 3D action games
What we offer: - 20 hours per week - you plan your day yourself - 35,000 RUB net + regular salary review based on task completion - Stable payments twice a month - Full remote, no office attachment - A project where visuals and AI are not an 'extra option' but the heart of the game
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