Game Designer, 2D Artist, UI/UX Designer
Indie game studio Mragor Games seeks Game Designer, 2D Artist, and UI/UX Designer for a turn-based tactical roguelike in the Lovecraftian universe. Remote, part-time, junior to senior, with portfolio opportunities.
The project features dice rolls, strategic decisions, battles with enemies and bosses, sanity loss, and the mysteries of a dark port town. We have a playable demo and are preparing a vertical slice. Currently working on enthusiasm, goal is to reach a state ready for publishers in 1.5-2 months, then secure funding and salaries. Long-term goal is to form a studio of talented specialists. Description: Looking for a game designer, artist, and UI/UX designer to join the team for a turn-based roguelike in the Lovecraftian setting. Part-time, flexible schedule (possible to combine with main work or other projects).
Relevant experience and willingness to influence game development with your ideas. A big plus is having released projects or interest in Lovecraft's works.
Remote, part-time, flexible schedule. Work on enthusiasm initially, but with goal of funding and decent salaries after reaching publisher-ready state. Project can be used in portfolio with restrictions (discussed upon communication).
Don't miss a single job
Subscribe to our Telegram channel