Middle UI/2D Artist — Mobile Games
Middle UI/2D Artist needed for a mobile game team working on hybrid-casual and midcore projects. Focus on creating and refining game interfaces and 2D graphics.
Create and refine game interfaces: main screens, shops, event windows, rewards, and offers. Make interfaces clear and user-friendly on mobile devices: work with composition, visual hierarchy, typography, and element states. Draw icons, buttons, items, and other 2D assets in the project's style. Use neural networks to find visual solutions and create graphics, refine the result manually, and maintain a consistent style. Prepare layouts and assets for developers, check the quality of implementation in the game. Collaborate with the producer, game designer, and developers to improve the visual part of projects.
Experience creating UI for mobile games at Middle level. Experience with hybrid-casual and/or midcore projects. Portfolio with game interfaces and examples of 2D graphics. Proficient in Figma, Photoshop, or similar tools. Practical experience with neural networks: ability to get controlled results and bring them to game-ready quality. Understanding of preparing graphics for integration: sizes, formats, adaptation to different screens. Self-sufficiency and ability to refine solutions based on feedback. Nice to have: Experience building interfaces in Unity. Ability to create simple UI animations and effects.
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