Job Details
Game AI Engineer
Game AI Engineer (LLM / Multi-Agent) at HaaS platform in Cyprus. Full-time, salary from 4000 EUR. Development of a multi-agent AI system for a new multiplayer survival game.
We are a major game development studio creating a new multiplayer survival game where the world doesn't just react to players – it evolves, remembers, and resists. Under the hood, there are three AI systems: event and mutation generation, long-term narrative arcs, and a player influence model. We are looking for a strong AI Engineer with game development experience and a passion for games in general. The project is in the R&D stage, so your decisions will shape the product's identity. What you will do: - Develop a multi-agent AI system - Create models: events, mutations, world simulation, player influence - Integrate AI into gameplay as a mechanic - Work with world state and pipelines - Optimize (cache, pre-gen, hybrid) - Collaborate with game design and CTO
Requirements: - 2+ years in product development - Strong Python + LLM experience - Experience in architecture and systems thinking - Understanding of game feel + gaming experience - English B2 Will be a plus: - UE5, simulations, multi-agent, event-driven
Conditions: - Relocation (Cyprus) → remote possible later - Full-time - 20 days of vacation
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