FTUE Product Owner
FTUE Product Owner for a mobile F2P open world game (GTA-like), $3000+, remote, full-time. Lead player onboarding strategy.
Project: mobile F2P open world in the spirit of GTA with cars, urban setting and multiplayer. The game is already live and actively evolving. You will take responsibility for the first player experience: from entry and tutorial to early progression and introduction to new features. Determine how to help newcomers get comfortable, find interesting activities and want to return. Tasks: • Form FTUE strategy, roadmap and priorities. • Independently design tutorials, onboarding and first player steps. • Analyze newbie behavior, identify drop-off points, and formulate hypotheses. • Set tasks and accompany changes from idea to release. • Verify decisions against early retention metrics, test results, and feedback. • Collaborate with producer, analysts, developers, and other game designers.
• 3+ years as Product Owner, Producer, or Product Manager in games. • Practical experience with FTUE in mobile midcore projects. • Game design experience and readiness to independently design game experiences. • Ability to work with analytics, A/B tests, and iterative product improvement. • Independence in setting priorities and responsibility for results. • Especially valuable experience with open world, GTA-like, shooters, and car games.
Flat structure, direct interaction with producer, minimal bureaucracy. A Senior Game Designer will assist the direction owner. Remote work, mandatory online presence from 11:00 to 17:00 MSK. Employment type depends on location. The company provides equipment, pays for conferences, and partially compensates sports and professional training.
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