3D Modeler (Blender / Unreal Engine)
3D modeler needed for creating large-scale urban 3D models for interactive solutions. Requires 2+ years of experience, Blender proficiency, and knowledge of PBR, UV, UDIM, and optimization for Unreal Engine 5. Salary negotiable, office in Skolkovo, possible remote work.
Create large-scale 3D models of urban development for interactive solutions. Responsibilities include LowPoly/HighPoly modeling of small architectural forms, roads with markings, and environment objects; modeling and preparing objects for large-scale 3D scenes; geometry optimization (polygon count, vertices, normals); optimization of Material ID; UV unwrapping, UDIM, mapping, and working with tiling; texture baking; creating ERM textures.
— 2+ years of experience in 3D modeling; — experience with game 3D pipeline; — confident Blender skills — mandatory; — knowledge of Photoshop; — understanding of PBR materials; — understanding of model optimization principles for Unreal Engine 5; — experience with UV, UDIM, and baking; — understanding of ERM textures; — experience modeling large and complex 3D scenes; — knowledge of Substance Painter / Unreal Engine 5 will be a plus.
— Salary discussed based on interview results and depends on level; — modern office in Skolkovo; — remote work possible in some teams; — flexible start of the workday — can start until 11:00 MSK; — large-scale projects and complex 3D scenes; — opportunity to take on extra tasks and influence the result; — professional and career growth; — team of experts and modern technology stack.
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