3D Generalist
PixUp Games is looking for a 3D Generalist to develop a new game for Steam. Remote full-time. Responsibilities include 3D modeling, texturing, rigging, animation, Unity asset setup, and optimization. Salary discussed individually.
PixUp Games is a small team that makes decisions quickly, rapidly prototypes, and moves to production. The role involves a high pace and autonomous work. Format: remote, full-time. Responsibilities: - Modeling characters, environments, and game objects - Texturing and preparing assets for the project style - Rigging and simple animation of characters and objects - Importing and setting up assets in Unity - Optimizing models for the game - Working closely with game designers and developers
What is especially important: - You quickly understand tasks and do not wait for step-by-step instructions - You can independently make adequate decisions within your area of responsibility - You do not get stuck on details and can move tasks forward - You are comfortable with fast iterations and changes - You can show intermediate results, get feedback, and apply it quickly - If you see a problem, you propose a solution instead of just reporting it - You are comfortable working in a team that values speed, initiative, and common sense Requirements: - Experience in commercial game development - Confident command of the 3D pipeline - Experience with Unity - Understanding of requirements for game models and optimization - Ability to work in a given style - Willingness to complete a small test task Nice to have: - Experience with PC/Steam projects and stylized 3D graphics
Remote, full-time. Salary discussed individually based on interview results.
Don't miss a single job
Subscribe to our Telegram channel