3D Environment Artist (Stylized)
SURFSIDE 3D is looking for a 3D Environment Artist (Stylized) for remote full-time work. Middle/Senior level. Salary based on interview. Create stylized 3D assets, low-poly, UV, texturing.
SURFSIDE 3D team produces computer graphics for games. We work closely with Blizzard Entertainment, Owlcat Games, Gaijin Entertainment, Saber Interactive - these are far from all our partners. We are looking for a talented 3D artist ready to work on stylized environment for our current and future projects. In this role you will independently create 3D models, from reading concepts to modeling and texturing assets. Responsibilities: - Work on architecture and environment elements in a strictly defined style; - Create assets in pipeline - low-poly, UV and texturing; - Create hand paint textures (tiles, trims, texture atlases); - Interact with lead, project manager and the rest of the team.
- 2+ years of experience in 3D modeling packages; - experience with stylization; - developed hand painted texturing skill; - good understanding of proportions, shapes, volume and color when creating assets; - ability to work with feedback; - self-sufficiency and self-organization; - relevant portfolio.
- experience working with international large-scale projects; - remote work and reasonably flexible schedule.
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