VFX Artist for 2D Multiplayer Tactics Game
A starting studio is looking for a VFX specialist for a 2D multiplayer arcade turn-based tactics project on Unity (PC). Part-time remote work, payment per effect (~1000 RUB).
Create a full set of 2D effects (Particle System / VFX Graph) for the game: explosions, fire, smoke, trails, lasers, teleportation, magic effects, etc. - At the start, select a style of effects matching the game's visual design. - Prepare ready-made prefabs with effects on Unity engine. - Tasks are set in stages for small batches of assets. - Self-assessment of the project's visual builds and suggestions for adding/improving VFX are welcome. - Ability to draw the graphic assets used in effects independently is desirable.
Experience with VFX in Unity (Particle System / VFX Graph). Ability to draw graphic assets for effects without an artist. Portfolio required.
Part-time employment (a few hours a day), volume for several months (within the project), remote work. Payment per order of several tasks, usually advance - completion. Payment amount discussed individually, roughly 1000 RUB per effect, varies by volume, complexity, and quality.
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