Job Details
Design
Remote
Part time
Russian
Possibly outdated
Sep 26
This job was posted more than a month ago — it may no longer be active

UX/UI AI Designer — Mobile Games / Part-time REMOTE

Part-time remote UX/UI designer for a midcore RPG mobile game. Develop existing UI system and build an AI-first pipeline for new screens. Long-term collaboration.

We are looking for a part-time UX/UI designer to work on a mobile game in the midcore RPG genre. The project already has a formed visual style, ready game screens, and UI Kit. The main task is to develop the existing UI system and build a process where a significant part of new screens will be assembled with AI. Responsibilities: — Design UX and UI for new game screens and features. — Work within the existing visual style, maintaining consistency. — Maintain and develop UI Kit: add new components and states as the project evolves. — Design interface structures for complex game systems: progression, characters, equipment, events, shops, Battle Pass, ratings, tournaments, etc. — Build an AI-first pipeline for UI creation: from task setting and screen structure generation to getting the most ready result in Figma. — Use AI not only for references or image generation but as a full-fledged working tool: agents, layout generation, design system work, automation of repetitive operations, variant generation, etc. — Improve the design system so AI can reliably assemble new interfaces from it. — Prepare layouts and components for handoff to development and interact with the Unity team.

— Experience working on RPG, Strategy, 4X, social casino, or other UI-heavy games. — Good understanding of mobile game UX: information hierarchy, navigation, element states, onboarding, progression UX. — Strong command of Figma, components, variants, variables, and design systems. — Ability to work with an existing style. — Understanding how to build a scalable UI Kit for a game with many screens. — Experience building AI processes around Figma. Experience with Figma API / MCP / AI agents. — Understanding UI DSL, structured UI descriptions, YAML/JSON interface schemas, or similar approaches. — Experience with automatic screen generation from a design system. — Understanding Unity UI and how designer components become real game interfaces. Main goal of the role: We want to gradually move to the process: Game Design → screen description → AI → ready screen structure from our UI Kit components → designer work with the result → final layout → Unity. We need a designer who will not only create good interfaces today but also help make production of new screens take significantly less manual time in a few months. When applying, please send: — examples of RPG / Strategy / other systemic games you have worked on. — a short description of how you currently use AI in UI/UX work. — also a PDF resume, a link to your general portfolio, and your hourly rate.

— Part-time. — Remote work. — Long-term collaboration. — Flexible schedule, results and speed of communication with the team are more important.

JSON
Design System
UI Kit
Unity
4X
social casino
UX
AI
Figma API
YAML
UI DSL
RPG
UI
AI Agents
MCP
Strategy
Figma

Don't miss a single job

Subscribe to our Telegram channel

Subscribe

Similar jobs

UX/UI Designer

Looking for UX/UI designers, including juniors, for regular collaboration on small projects, with project-based payment.

N
NDA

UI/UX Designer

UI/UX Designer needed for a game development team on Unreal Engine 5. Short-term project (1-2 months) in Moscow or remote. Fixed payment.

N
Norllina Studio

UX/UI Designer

UX/UI Designer for iGaming, remote, outside Russia. 2+ years experience in online casinos.

Russia
N
NDA