UI/UX Game Animator
Cipher Studios is looking for a UI/UX Game Animator (Middle/Senior) to create engaging animations and motion solutions for game products. Full-time, remote. Salary negotiable.
We are looking for a UI/UX Game Animator to join our Product and UI/UX team and create engaging animations and motion solutions for game products. This role sits at the intersection of UI/UX, game animation, and motion design. You will work closely with UI/UX Product Designer and UI/UX Game Artist, turning static interfaces, visual assets, and product concepts into dynamic and engaging user experiences. The main focus is gamification, bonus tools, promo mechanics, player engagement elements, rewards, and interactive UI elements. You will define how these elements move, react to user actions, and interact with the player, adding emotions, dynamics, and clear visual feedback to the interface without compromising usability. Main tasks: - Create animations for gamification systems, bonus tools, and player engagement mechanics - Animate UI elements: buttons, panels, pop-ups, counters, progress bars, indicators, notifications, and transitions - Create spectacular animations for rewards, achievements, badges, trophies, coins, chests, missions, and collectibles - Develop festive and reward animations for important game moments - Create animations for promo campaigns, tournaments, challenges, loyalty systems, and bonus features - Work closely with UI/UX Product Designer to add motion and interactivity to UI concepts and prototypes - Collaborate with UI/UX Game Artist to animate finished graphic assets - Create micro-interactions and visual feedback that make the interface responsive and pleasant - Create motion concepts and animation mockups during product research - Develop multiple animation variants for testing timing, styles, and intensity - Prepare and optimize animation assets for further implementation - Work with developers to ensure technical feasibility and correct animation integration - Maintain a unified style, timing, and behavior of animations across different products and functionality
What we are looking for: - Strong skills in 2D animation and motion design - Good understanding of game animation and UI motion - Excellent sense of timing, anticipation, impact, and visual feedback - Ability to make even simple UI interactions high-quality, smooth, and pleasant - Understanding of animation principles: easing, anticipation, overshoot, timing, and follow-through - Ability to work with ready-made illustrations and graphic assets - Ability to adapt animation style to different visual concepts - Understanding of animation performance in web and game environments - Comfortable working in a team with UI/UX designers, artists, and developers - Attention to detail Tools and skills: Experience with some of the following tools will be a plus: - Adobe After Effects - Spine - Figma - Adobe Photoshop - Adobe Illustrator - Rive or similar tools for interactive animation - Video and motion prototyping tools - Preparation and optimization of animation assets Experience preparing animations for implementation in web environments or game engines will be a big advantage. Nice to have: - Experience in iGaming, gaming, or gamification products - Experience creating animations for casino, slot, casual, or mobile games - Experience with reward systems, achievements, progression systems, or loyalty products - Experience with Spine - Experience creating interactive UI animations - Basic understanding of UI/UX principles - Experience interacting with developers during animation integration - Understanding of animation optimization and performance principles - Basic knowledge of HTML5, PixiJS, or similar technologies will be an advantage
Remote work Full-time Salary: negotiable
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