UI/UX Designer
GRAND MOBILE seeks a part-time UI/UX Designer for LiveOps in a mobile RP game with an open world. Hourly pay, remote-friendly, portfolio required.
We develop a mobile RP game with an open world and are looking for a designer to work on LiveOps: game events, offers, and small event interfaces. Tasks: - Create clear and visually appealing interfaces for LiveOps; - Adapt solutions for smartphone screens, focusing on composition, readability, and usability; - Work in the project's style and quickly prepare layouts for team tasks.
Experience in UI/UX design in games and a portfolio with game interfaces. Ability to combine expressive visuals with usability on mobile devices. Willingness to work with a more laconic, flat style. LiveOps experience is a plus. We also consider designers from casual games if there are examples in the portfolio close to our style. 2D art skills will be useful, but engine experience and independent interface assembly are not required.
Project-based workload as tasks arise - can be combined with other work. Hourly pay, final rate to be discussed with suitable candidate. Budget: negotiable.
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